Day 11: Car is now in the game, with everything working. 10 skins created, in addition to the original 1973 season skins. Next step: LODs and physics tweaking.
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Grand Prix 2021 Mod development goes full throttle now. Here you can check the Grand Prix 2021 SF21 sound preview. SF 21 will be available as a free download. You can run the new sound on the SF1000 1.3 here: https://www.assettocorsamods.org/product/assetto-corsa-grandprix-2020-sf-1000-mod/
Day 10: Today we’ve created gear lever and suspension animation, parts wobble at high RPMs, collider, sparks, body and wings damage. You can check the suspension animation in the video below. Next steps: Wet tyres, LODs and skins.
Days 8-9: Lots of work has been done. Front and rear suspension were updated. All parts have been UV Mapped and textured. You’ll find an easter egg on the dashboard 😉 Materials have been successfully tested and tweaked in the game. Next step: car animations!
Day 6: Cockpit is now ready. Next stop: UV Mapping and textures.
Day 5: Today we’ve finished the wheels and added more exterior details. Next stop: The interior.
Day 4: Today we’ve finished the rear of the car, which includes suspension, rear wing, rainlight, radiators and rear brakes. Next stop: rims and tyres.
DFV sound is almost ready. Created by our new audio engineer. You can check the preview here:
Day 3: DFV. The Heart of the Beast. We’re getting there.
Day 2: Front suspension, mirrors, engine cover, rollcage, headrest, windshield + minor details. BT42 is gaining shape nicely. More development updates will be available soon.










